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Ready or Not Update 21753

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Entwickler VOID Interactive hat den Patch 21753 für Ready or Not veröffentlicht.

Patch Notes

SFX

General

  • Assign phys mats to certain surfaces
  • Minor timing tweaks in ADS events
  • Minor volume balancing for generic sounds
  • Remove conditional redundancy in weapon firing loop
  • Re-render wood creak assets to remove pop
  • Reduce sound size for general HRTF preset
  • Fix double spatialization on many footstep foley events

Gas

  • Door transition overhaul
  • Various tweaks across env to better suit door transition system

Meth

  • Door transition overhaul
  • Various tweaks across environment audio to better suit door transition system
  • Fix certain footstep foley volume not having anything assigned to it

Voice Acting:

General

  • Added Generic Civ Male 3 / 4
  • Added Generic Sus Male 2 / 3 / 4

AI

  • Tweaked the AIs ability to ’sense‘ targets through walls

Penthouse

  • Tweaked Penthouse AI with lower overall reaction time.

General

  • Updated build to generate pak files based on level to make updating more granular in terms of files downloaded

Quelle: https://store.steampowered.com/app/1144200/Ready_or_Not/

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