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Stranded Deep Update 1.0.17.0

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    Entwickler Beam Team Games hat das Update 1.0.17.0 für das Abenteuer. Indie Game Standed Deep veröffentlicht.

    Patch Notes

    Bug Fixes

    • Fixed game room appearing ‚[Busy]‘ when host is standing near a Boss.
    • Local co-op: Fixed both players not showing Boss UI when other player initiates the fight alone.
    • Local co-op: Fixed game failing to take input from P1 after P2 uses a Shelter/Bed while P1 is using a Label Maker.
    • Fixed unable to remove meat from campfire when fuel depleted.
    • Fixed player falling from Palm Tree when climbing to the very top.
    • Fixed a desync issue when rapidly removing items from piles.
    • Fixed multiplayer session not joinable after using a Bed to save.
    • Fixed multiplayer session not joinable after failed sleep.
    • Fixed multiplayer session joinable during sleeping sequence.
    • Changed multiplayer region to reset to ‚Best‘ when opening create session menu. Fixes issues if player fails to connect to a specific region.
    • Fixed item pile display name not updating when first item pushed.
    • Fixed item pile display name not updating when empty.
    • Fixed item pile display name sentence structure for foreign languages.

      Known Issues

      • Can’t craft items using materials from multiple Item Piles.

        Quelle: Steam-News-Hub (steampowered.com)

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