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Dark and Darker Hotfix 17

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Entwickler IRONMACE hat den Hotfix 17 für Dark and Darker veröffentlicht.

Dark and Darker Patch-Notes

General

  • Damage from Dark Swarm no longer reduces the Recoverable Health.
  • For testing purposes, you can now only enter ‘Normal‘ Dungeons with Rare grade items or lower. Higher grade items found in the dungeon can be used during that session.

Equipment

  • Longbow’s projectile Speed has changed reduced from 3500 → 3250, The Hitslow movement penalty from -35% → -30%, and the hit slow duration from 1.5s → 1s.
  • Recurve Bow’s hit slow movement penalty changed from -25% → -20%.
  • Drum’s projectile speed changed from 1300 → 1000.
  • The trajectory of the drum when thrown has been slightly modified.
  • Very slightly lowered the drop rates for Armor and Weapons from the high grade chests (Ornate, Lion’s Head, Golden, Marvelous).

Items

  • Higher grade Pickaxes gives more regular interaction speed.
  • Slightly lowered the drop rate for Trinkets and Treasures from Chests.
  • The gold coin container rarity grade has been adjusted to ‘unique’ grade.

Bard

  • Bard’s Allegro duration has been normalized to 8 seconds based on the Bard’s default Persuasion of 20.
  • Bard’s Accelerando has been changed to be affected by Persuasion and has also been normalized to 8 seconds based on the Bard’s default Persuasion of 20.
  • Bard’s Aria of Alacrity’s Action Speed reduced from 8/14/20% → 4/6/8%
  • Bard’s Aria of Alacrity duration adjusted to 30/60/120 seconds based on the Bard’s default Persuasion of 20.
  • Bard’s Ballad of Courage duration adjusted to 30/60/120 seconds based on the Bard’s default Persuasion of 20.
  • Bard’s Beat of Alacrity duration adjusted to 30/60/120 seconds based on the Bard’s default Persuasion of 20.
  • Bard’s Beat of Alacrity’s Additional Move Speed reduced from 5/10/15 → 5/7/9
  • Bard’s Harmonic Shield duration adjusted to 30/60/120 seconds based on the Bard’s default Persuasion of 20.
  • Bard’s Harmonic Shield Cost increased from 4 → 5.
  • Bard’s Unchained Harmony Cost increased from 3 → 5.

Leaderboard

  • Players now need to play 20 games in a High Roller dungeon to be listed on the leaderboard for that specific dungeon.
  • Leaderboards now show an average score for each category that is based on the number of times you entered that specific HR dungeon.
  • One failed match session will be added to the average score for anyone ranked in the top 100 at the end of each day, so top ranked players cannot simply sit on their rankings.
  • Adventure points for HR high grade chests. (Ornate, Lion’s Head, Golden, Marvelous) has been increased significantly.
  • Adventure points for Goblins and the Skeleton Axeman, Speaman, and Crossbowman has been slightly increased.
  • Adventure points for the Sub Boss monsters has been increased.
  • Adventure points for killing another player has been slightly decreased.
  • With the completion of the patch, a new leaderboard season begins.

Fixes

  • Fixed an issue that could result in a crash when moving gold coins between gold coin containers.
  • Fixed an issue where postprocessing effects were not applied when using the Hide Mastery perk.
  • Fixed an issue where buffs would not be overwritten properly when a Bard plays the same song.
  • Fixed an issue where spells would sometimes not cast properly even when casting was completed correctly.
  • Fixed an issue where VFX was displayed abnormally large when applied to a Cockatrice.

Quelle: Patch:6.1 – Dark and Darker Wiki (spellsandguns.com)

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