Entwickler The Fun Pimps hat das Update A21.2 b26 Experimental für 7 Days to Die veröffentlicht.
7 Days to Die Patch-Notes:
Added
- Checks for network data to mitigate some possible attacks
Changed
- Updated V2, V3, and V4 commercial doors that were missing the EntityCollisionRules script so the frames are not interactable
- Removed the legacy downgrade path for steel ladders
- Removed the bonus wood block damage from Shotgun Slugs
- Updated colliders on all facade shape blocks to prevent camera shake when walked on
Fixed
- „White River Supplies“ stays in your inventory after dying on Permanent Death
- Player Stats not reset on permadeath
- Missing tag that would allow robotics to get instant kills while holding a stun baton and Physician Rank 5
- Junkyard_01 – door was not linked to switch
Twitch Integration
Added
- #destroy_backpack and #destroy armor for Twitch Extras
- Larger group spawns for Twitch Extras
- Bit Horde groups for zombies and teleport up extra
- It was UnBEARable to not have a horde of bears to spawn
Changed
- Double Spawns is now an extra
- Made all Twitch/GameEvent spawns more aggressive
Fixed
- Destroy Safe Zone can destroy bedrock blocks
- Sub / Gift Sub kills should count to receive the bit pot
- Extended the cooldown of the mystery supplies
- Murder Chickens are now more murdery
- Murder Chickens can now find you easier…
- Forced targeting of Twitch Spawns was timing out after 30 seconds
- Block events should not complete while the player is in the air
- Teleport_up should not be used while you are on a vehicle