Entwickler Colossal Order Ltd. hat den Patch 1.0.14f1 für den Städtebausimulator Cities Skylines 2 veröffentlicht.
Cities Skylines 2 Patch Notes:
Bug fixes & improvements
- Reduced occurrences of texture resolution dropping
- Fixed case where in-game would appear black when playing offline
- Fixed undesired clothing variations
- Fixed „Garbage Pilling Up“ warning notification icon not being removed after garbage is collected
- Fixed citizen model changing when characters go in/out of buildings
- Increased citizen preference to park cars on building lots vs roadside
- Fixed multiple pathfinding bugs and general improvements
- Improved calculation accuracy for fitting pickups on parking lots
- Fixed bug resetting line visibility when changing the Transport Overview Panel tab or transport type
- Fixed flaws and optimized air pollution, especially on the Tampere map
- Added „Under Construction“ section and progress bar for spawnables SIP (Selected Info Panel)
- Hid other SIP sections until building construction is completed
- Added button to toggle visibility for whole list of lines at once
- Balanced parking buildings‘ construction and upkeep costs, electricity and water consumption, garbage accumulation, XP rewards and workplaces
- Increased passive service coverage range and effect of the Elementary School, Medical Clinic, Hospital, Fire House, Fire Station, Police Station and Police Headquarters
- Balanced processing and sewage capacity of Wastewater treatment plant Extra Processing Unit
- Fixed coverage not shown fully green when placing Police station
- Tweaked terrain cliff texture tiling and detail texture values
- Fixed padding issues in the main menu
- Fixed Japanese UI layout issues
- Updated credits
Quelle: Cities: Skylines II: Steam-News-Hub (steampowered.com)