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Dark and Darker Hotfix 20

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Entwickler IRONMACE hat den Hotfix 20 für Dark and Darker veröffentlicht.

Dark and Darker Patch-Notes

Barbarian

  • Barbarian’s Blood Exchange recovery rate per hit has been reduced from 15% → 10%.
  • Barbarian’s Blood Exchange maximum health reduction rate for 8 seconds has been changed from -25% → -30%.
  • Barbarian’s Blood Exchange skill tier has been changed from 1 → 5. It will now take longer to recover the skill at a campfire.
  • Barbarian’s Achilles Strike duration changed from 4s → 2.5s.

Fighter

  • Fighter’s Adrenaline Rush action speed increase changed from 25% → 15%.
  • Fighter’s Dual Wield action speed increase changed from 15% → 10%.
  • Fighter’s Second Wind health recovery amount has been changed from 50% → 40% of maximum health.
  • Fighter’s Second Wind skill tier has been changed from 6 → 5.
  • Fighter’s Perfect Block has been changed to greatly improve the impact power of a block/parry for 6 seconds after activation instead of for just one block.
  • Fighter’s Perfect Block cooldown changed from 12s → 24s.
  • Fixed an issue where Adrenaline Spike would not activate properly.

Ranger

  • Ranger’s Crippling Shot movement speed reduction has been changed from -25% to -35%.

Wizard

  • Wizard’s Fire Mastery now works properly with Zap and Ignite.
  • Wizard’s Fire Mastery now reduces the amount of healing received by burned enemies by 50%.
  • Wizard’s Haste now grants 5% movement speed bonus, 10% action speed bonus, and 10% casting speed bonus.

Cleric

  • Cleric’s Locust Swarm channeling time changed from 8s -> 6s.
  • Cleric’s Locust Swarm attribute bonus ratio changed from 0.5 → 1.0.
  • Cleric’s Earthquake channeling time changed from 8s -> 6s.
  • Cleric’s Earthquake damage per step changed from 10 → 7.

Bard

  • Bard’s Song of Silence range increased from 300/300/300 → 450/450/450.
  • Bard’s Song of Silence duration changed from 2s/4s/6s → 1s/1.5s/2s.
  • Bard’s Shriek of Weakness range increased from 300/300/300 → 450/450/450.
  • Bard’s Piercing Shrill range changed from 300/450/600 → 450/450/450.
  • Bard’s Piercing Shrill damage changed from 15/20/25 → 10/15/20.
  • Bard’s Piercing Shrill attribute ratio bonus changed from 0.1/0.3/0.5 → 1.0/1.0/1.0. Physical damage upgrades give significantly more damage than before.
  • Bard’s Din of Darkness now also displays an area when the effect occurs.
  • Bard’s Din of Darkness range changed from 300/450/600 → 450/450/450.
  • Bard’s Din of Darkness damage changed from 1/3/5 → 3/4/5.
  • Bard’s Din of Darkness attribute ratio bonus changed from 0.06/0.09/0.12 → 0.3/0.3/0.3. Magical damage upgrades gives more damage than before.

Warlock

  • Warlock’s Evil Eye cost changed from 3 → 1.
  • Warlock’s Hellfire cost changed from 10 → 4.
  • Warlock’s Life Drain cost changed from 5 → 4.
  • Warlock’s Curse of Pain cost changed from 5 → 3.
  • Warlock’s Ray of Darkness cost changed from 5 → 4.
  • Warlock’s Ray of Darkness damage per second changed from 7 → 6.
  • Warlock’s Ray of Darkness damage tick cycle changed from 0.2s → 0.1s.
  • Warlock’s Ray of Darkness attribute ratio bonus changed from 0.5 → 1.0.

Rogue

  • Fixed an issue where Hand Crossbow Mastery did not apply the additional damage properly.

General

  • Fixed an issue where vendors were selling bolts in packs of 15 for 20 gold.
  • Fixed several cases where items could disappear from the inventory when network conditions are poor.
  • Fixed an issue where utility items would arbitrarily appear in the hand when equipped.

Quelle: Patch:6.1 – Dark and Darker Wiki (spellsandguns.com)

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