Menü Schließen

Sons of the Forest Patch

Sons of the Forest logo

Entwickler Endnight Games hat ein kleinen Patch für Sons of the Forest veröffentlicht.
Mehr Informationen findet ihr in den Patch-Notes.

Sons of the Forest Patch-Notes:

Features

  • Added ability for Kelvin to get into golf carts
  • Added seat occupied indicators for golf carts
  • Added new Armor type
  • Auto foundation now allows snapping at various heights instead of only the highest

Improvements

  • Arrows and spears are now easier to collect after thrown or shot
  • Gps tracker will now correctly align to player direction (i.e. when using the glider)
  • Players can now carry 16 bones
  • Improved Timmy run animations and added Muddy cannibal sleeping animations and 180 turn on rock for male cannibals
  • Raccoon’s will now trigger some trap types and eagles will now sometimes grab fish out of water
  • Balanced fire torch
  • Improved performance of effects when plater is active

Fixes

  • Fixed case where golf cart particles could cause visual distortion
  • Fix for knife equip when waking up under water
  • Fixed some keyboard keys displaying name incorrectly in some languages
  • Blocked mounting knight V while healing from downed state in multiplayer
  • Fixed Knight V tire decal disappearing when dismounted
  • Fixed a bug when trying to sled in ice caves
  • Fixed canvas scaling for save game menu on dead screen
  • Fix for HUD coming back when pressing esc after quitting
  • Fixed a case of auto foundation placement being blocked when it shouldn’t
  • Fixed various beams linking and dismantling issues
  • Fixed case where eagle could visually pop on landing
  • Add splash sound on killer whale jump
  • Increased cooldown on bat scare inside caves
  • Fix decapitated carried cannibals not hiding their facial deformations
  • Improved chopper rotation for clients in multiplayer games
  • Improved moose path following issues and interruption issues
  • Fixed issue were projectiles like spears could hit and be blocked by player hands
  • Kelvin will now drop carried items when forced into sleep state when player sleeps
  • Fixed shark missing some audio events
  • Fixed seagull missing transition from „eat“ to “fly”
  • Fixed seagull sometimes falling through collision after landing
  • Add raccoon ragdoll audio for thump on ground falling out of tree dead
  • Fixed wooden crate position popping on break
  • Fixed boat engine missing audio for impact/slide
  • Wall will need 4 door cuts instead of 3 to be considered passable by ai actors
  • Fix cannibals often looking away at other cannibals when taunting a bound player
  • Fix case where Virginia or Kelvin could be stuck in place swimming after jumping into water
  • Fix case where Kelvin could be stranded if he somehow got very far off the NavMesh
  • Fix for zipline blocker at Bunker Residential and Bunker Entertainment exits
  • Fix for some holes in Cave C collision meshes
  • Removed a few trees in rocks above Cave B entrance

Quelle: Sons Of The Forest: Steam-News-Hub (steampowered.com)

Schreibe einen Kommentar

Deine E-Mail-Adresse wird nicht veröffentlicht. Erforderliche Felder sind mit * markiert