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Cities Skylines 2 Patch 1.1.8f1

Cities Skylines 2 Logo

Entwickler Colossal Order Ltd. hat den Patch 1.1.8f1 für den Städtebausimulator Cities Skylines 2 veröffentlicht.

Cities Skylines 2 Patch Notes:

New Content

  • Decorations Menu:
  • Access to almost 300 decoration props.
  • 8 Categories:
    • Nature (33 props)
    • Park (35 props)
    • Potted Plants (30 props)
    • Residential Props (84 props)
    • Industrial Props (49 props)
    • Commercial Props (25 props)
    • Debris (29 props)
    • Decals (13 props)

Gameplay Fixes & Improvements

  • Fixed issues with Homeless citizens:
    • Fixed homeless citizens not seeking a way out of homelessness.
    • Fixed homeless citizens having a good household wealth.
    • Fixed newly spawned households still moving in being counted as homeless.
    • Increased the cost of shelter in home finding job to reduce homeless households.
    • Added MovingInHouseholdCount, which is the household looking for property to move into, and added a maximum to stop new households from spawning when many are already looking for homes.
    • Fixed Small Elevated Subway Station showing missing road connection and utilities when placed on a 6 or 8 lane road.
    • Fixed crash to desktop that occurred when overriding a building that has also lost some renters.
    • Fixed road tunnels generating noise and air pollution above them.
    • Fixed buildings on pedestrian street roundabouts showing no pedestrian access notifications.
    • Fixed sick citizen might stuck on pedestrian lanes
    • Fixed missing sewage connection notification when placing the Water Tower on top of the combined pipes.
    • Fixed issue where it was possible to place buildings so that their surface areas would overlap with already created standalone surface areas.
    • Fixed some city service buildings showing “Overlapping items” warning when trying to place them on the roundabout zone grid.
    • Fixed areas attached to buildings allowing placement on water.
    • Improved Passage Park coverage to be more consistent no matter what direction the park faces.
    • Improved dog behavior so citizens don’t take their dogs to work or school unless they are already out of their homes.
    • Adjusted Subway station 01, 02 and 03 Construction Cost, Upkeep Cost, and XP rewards.
    • Removed Noise Pollution from Solar Power Station Additional Transformer Station upgrade.

UI Fixes & Improvements

  • Fixed bottom status bar not being accessible with a controller when in Map Tile Purchase mode.
  • Fixed “assign vehicle” selection skipping values on the slider.
  • Fixed “Show Unlock Popups” option only being available in the interface options menu with developer mode enabled.
  • Fixed the UI disappearing when selecting the „Place Multiple“ Tool Mode in the Vegetation tab with a controller.
  • Fixed parallel offset setting not working correctly when building roads with a controller.
  • Fixed building showing wages section in the upkeep even though the building does not have workers.
  • Fixed change in money and population count current trend is not updating correctly.
  • Fixed some building upgrades missing their bonuses in the building’s Selected Info Panel.
  • Fixed building attractiveness tooltip showing incorrect percentages if the building has lost all of its attractiveness for example in case of fire.
  • Fixed Train, Tram, and Subway tutorials marking the step for ‚placing tracks‘ as completed before taking any action.
  • Fixed the top of the tutorial welcome window being cut off in some languages if the text scale is set to 140%.
  • Fixed some cut-off tutorial prompt panels.
  • Fixed police and fire safety tutorials missing from the advisor panel.
  • Fixed out-of-focus icons during tutorials.
  • Fixed happiness tooltip overlapping with Citizen’s information inside their Selected Info Panel when using a controller.
  • Fixed missing tooltips in options panel while using a controller.
  • Fixed Chirper posts not getting updated accurately.
  • Fixed overflowing residence names in Lifepath panel.
  • Fixed overflowing text with long keybindings.
  • Fixed keybinding description being difficult to read with long keybindings.
  • Fixed eight-lane divided road thumbnail.
  • Fixed some building upgrades missing pollution-type icons.
  • Fixed text being unreadable in some panels with the blue interface color theme.
  • Fixed missing space in passenger and cargo count in route or line detail Selected Info Panel.
  • Fixed issue where selecting objects from the Chirper panel does not work if the game was loaded while already having something selected.
  • Fixed inconsistency with how Residential, Commercial, Industrial and Office are highlighted in Infoviews.
  • Improved Selected Info Panel of stops and stations to show to directly show whether transport lines are active or disabled.
  • Improved oil icon color for better visibility.
  • Changed Infoview panel pie charts to horizontal bar charts for a more compact UI allowing better visibility for the map legend.
  • Added mouse bindings for camera movement actions (both back and forward). They are unset by default.
  • Added Shift, Alt, and Ctrl keys that were missing from the description of binding action for Mouse.
  • Added support for the mouse wheel to scroll through asset panel pages.
  • Moved Small Water Tower’s UI position to before the regular Water Tower.

Audio Fixes

  • Adjusted Marquee zone tool audio and map tiles tool audio.
  • Fixed Space Rocket sound playing after a rocket disappears from the map when the rocket is being followed.
  • Fixed some buildings missing fire sound effects.
  • Fixed Building pipes and electricity nets missing snapping sound effects.
  • Fixed North American Ambulance missing engine sound.

Misc Fixes & Improvements

  • Fixed holes from the previous city remain on the terrain after starting a new game (Until something with terrain holes is spawned).
  • Fixed right indicator on the back of NA_Ambulance01.
  • Fixed direction indicators of trams flashing out of sync.
  • Fixed missing basketball basket from the basketball court in the Film Actor Mansion Signature building.
  • Fixed Small Bus Station illumination after upgrading it with the Extra Platforms and Taxi Stop.
  • Fixed some building upgrades missing fire visual effects.
  • Fixed electricity wires rendering on top of the smoke.
  • Fixed Forest Forwarder vehicle lights glow.
  • Fixed Forest Harvester vehicle light source placement.
  • Changed some industry chimneys‘ smoke to water vapor.
  • Several translation fixes.
  • Updated game credits.

Modding Changes

  • Added SettingsUIBindingMimicAttribute which allows mods to sync their bindings with built-in bindings.
  • Added invert option to SettingsUIHideByConditionAttribute and SettingsUIDisableByConditionAttribute to invert condition.

Paradox Mods

  • PDX SDK to 1.22.0
  • Mods UI to 1.7.0
  • New features
    • Time range selector for Most popular mods, defaulting to the past 30 days.
  • General
    • Spotlight image in Featured is now clickable.
    • Added dependency names to modal when subscribing to a mod with dependencies.
    • Improved the sorting text in Library.
    • Warn when a mod that have other mods depending on it is being removed.
    • Most Popular mods in Featured is now showing the past 7 days most popular mods.
  • Bug fixes
    • Fixed scrolling during sync in edge case where multiple progress bars were shown.
    • Improved visibility of error message in input fields.
    • Fixed alignment of Activate playset button in playset listing.
    • Fixed profile image from moving when following and unfollowing.
    • Fixed mods in playset details showing the wrong enabled state after subscribing.

Known issues & tips

  • Homelessness may take a while to clear up if the city has many homeless households. Building new residential buildings can speed up the process.
  • Empty buildings are currently not visible despite their effect on demand. However, they can still get occupied by residents or companies.

Quelle: https://store.steampowered.com/news/app/949230/view/4620217676525954573?l=german

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