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Backpack Battles Patch 0.9.4

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Entwickler PlayWithFurcifer hat ein Patch für das Strategiespiel Backpack Battles veröffentlicht.

Backpack Battles Patch Notes:

New Content

  • ADDED 6 UNIQUE BADGES – They can appear in every round, with an increased chance of 25% in round 1. You cannot obtain a Leaf Badge as a Ranger etc.
    • Leaf Badge
    • Skull Badge
    • Flame Badge
    • Wolf Badge
    • Rainbow Badge
    • Stone Badge

Balancing

  • Base Unique chance is increased to 3% (old Uniques can still only appear from round 4 onwards)
  • Balance relevant fix: Shields did not remove stamina when the opponent had less than the amount that should be removed, missing chances to remove stamina. Reduced Block chance to 30% to compensate (keep in mind this is hard to predict and might require more adjustments in the future)

Neutral

  • Burning Torch: Damage 2-4 -> 2-3, Heat required for bonus scaling 8 -> 12
  • Eggscalibur: Cooldown 1.5s -> 1.6s
  • Steel Goobert: Block 16 -> 14
  • Impractically Large Greatsword: Buffed stamina usage 3 -> 2.5, buffed cooldown 3s -> 2.5s
  • Fancy Fencing Rapier: Cooldown 1.5s -> 1.4s, stamina cost 1.0 -> 0.8
  • Fanfare: Cooldown 4.5s -> 4.0s
  • Health Potion: Heal 11 -> 12
  • Strong Health Potion: Heal 18 -> 20
  • Vampiric Potion: Life steal 10 -> 12
  • Platinum Customer Card: Unique chance 10% -> 15%
  • Heart Container: Health bonus 80 -> 90
  • Heart of Darkness: Health bonus 80 -> 90
  • Gloves of Power: Block 4 -> 5
  • Stone: Cooldown 3.5s -> 3.2s, Block removal 3 -> 4
  • Protective Purse: Block 7 -> 8
  • Pineapple: Heal 3 -> 4
  • Thorn Whip: Cooldown 2.4s -> 2.2s, stamina cost 2.4 -> 2.2
  • Bloodthorne: Cooldown 1.7s -> 1.6s, stamina cost 1.8 -> 1.6
  • Hungry Blade: Cooldown 1.7 -> 1.6, damage +1
  • Pandamonium: Damage +2
  • Hero Longsword: Damage +1
  • Falcon Blade: Damage +1
  • Lightsaber: Damage +1
  • Magic Staff: Damage +1

Pyromancer

  • Burning Sword: Damage -1
  • Draconic Orb: Cooldown 3.0s -> 3.5s
  • Sun Armor: Heal 17 -> 15
  • Obsidian Dragon: Heat required for bonus attack 22 -> 26
  • Dark Lantern: Debuffs per Dark item 6 -> 7
  • Molten Dagger: Damage +2
  • Molten Spear: Block removal 4 -> 5, bonus damage 3 -> 5
  • Flame Whip: Heat 3 -> 4, cooldown 1.7s -> 2.0s
  • Staff of Fire: Damage +2

Berserker

  • Brass Knuckles: Cooldown 2.0s -> 2.1s
  • Chain Whip: Cooldown 2.3s -> 2.1s, Stamina Cost 2.3 -> 2.1
  • Deerwood Guardian: Battle rage bonus duration 0.5s -> 0.6s
  • Wolf Emblem: Empower requirement 5 -> 3
  • Elephant Rune / Badger Rune / Hawk Rune: Cost 5g -> 4g
  • Dragonskin Boots: Block 8 -> 12, Cold resistance 25% – 20%
  • Busted Blade: Bonus damage per Empower 4 -> 5
  • Forging Hammer: Cost 6g -> 3g. If you sell your Forging Hammer or have a Wolf Badge or Rainbow Badge, you can now find it again in the shop.

Ranger

  • Big Bowl of Treats: Trigger twice chance 25% -> 20%, Food speed bonus 5% -> 10%
  • Yggdrasil Leaf: Heal 8 -> 10
  • Piercing Arrow: Block removal 5 -> 8
  • Fortuna’s Hope: Luck chance 60% -> 70%, accuracy 85% -> 100%
  • Belladonna’s Shade: Inflict chance 70% -> 60%, Poison 1 -> 2
  • Belladonna’s Whisper: Damage required to generate Poison 9 -> 8
  • Tusk Piercer: Start of Battle Spikes 2 -> 3
  • Carrot Goobert: Empower Duration 4s -> 5s

Reaper

  • Snake: Cooldown 2.2s -> 2.6s
  • Miss Fortune: Cooldown 2.0s -> 1.8s
  • Cauldron: Now heals 12, gains 4 Mana or 3 Heat, has “Magic” type
  • The Fool: Cost 5g -> 4g
  • Jimbo: Cost 6g -> 5g
  • Staff of Unhealing: Heal +1
  • Ruby Chonk: Damage +2
  • Reworked Nocturnal Lock Lifter: No longer lifesteals through Poison, increases weapon lifesteal based on Vampiric items now
  • Mrs. Struggles: Now triggers 10% faster for each * Dark item, cooldown: 3s -> 3.5s
  • Strong Demonic Flask: Now also triggers when you fall below 25% health

Other Changes

  • Improvements to item trigger order, nothing should work based on buy order now, identical trigger conditions either have a static priority (Dark Lantern triggers before other reincarnates) or are randomized
  • Djinn Lamp now shows the used buffs as “used” in the log
  • The game now supports rich presence, so you can see what your Steam friends are doing in the game

Quelle: https://store.steampowered.com/news/app/2427700/view/4172096195384099228?l=german

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