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Dark and Darker Hotfix 57

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Entwickler IRONMACE hat den Hotfix 57 für Dark and Darker veröffentlicht.
Dark and Darker ist ein Hardcore Fantasy FPS Dungeon PvPvE Spiel, in dem du zusammen mit Freunden gegen grausame Monster und andere Spieler in den Kampf ziehst und dabei in Dungeons auf der Suche nach Schätzen bist.

Dark and Darker Patch-Notes

Changes

  • Fixed an issue where Warlock’s Bolt of Darkness were not treated as projectiles.
  • Fixed an issue where items could not be obtained when interacting with the Hoard even though there was space in the inventory.
  • Fixed an issue where Adventure Rank indicator was not displayed properly in the lobby UI and nameplate.
  • Physical Healing and Magical Healing tooltip is now displayed in the detailed information panel.
  • Fighter’s Swift movement speed penalty reduction improved from 20% → 30%.
  • Fighter’s Weapon Mastery no longer has a penalty.
  • Barbarian’s Rage physical damage reduction penalty changed from -15% → -10% and movement speed bonus changed from 9% → 10%.
  • Wizard’s Arcane Shield total shield changed from 20 → 15.
  • Wizard’s Meditation tick interval has been changed from 1.5s → 0.75s.
  • Cleric’s Perseverance damage absorption changed from 3 → 2.
  • Cleric’s Protection from Evil bonus effect changed from 50% → 30%.
  • Cleric’s Holy Strike casting time changed from 2.25s → 1.75s.
  • Cleric’s Sanctuary casting time changed from 2.75 → 2.25.
  • Cleric’s Earchquake casting time changed from 2.75 → 2.5.
  • Cleric’s Locust Swarm casting time changed from 2.75 → 2.5.
  • Cleric’s Locust Swarm reduces the amount of physical/magical healing the target receives by 50%.
  • Cleric’s Locust Swarm damage per second changed from 2 → 13 and no longer scales.
  • Warlock’s Torture Mastery attribute bonus ratio changed from 0.1 → 0.05.
  • Warlock’s Curse of Pain instant damage changed from 10 → 7.
  • Druid’s Herbal Sensing range increased from 450 → 600.
  • Druid’s Thorn Barrier height changed from 150 → 120.
  • Druid’s Treant spell tier changed from 3 → 5 and count changed from 3 → 2.
  • Crystal Sword’s movement penalty changed from -30 → -25.
  • Crystal Sword’s base magic weapon damage increased to parity with physical weapon damage.
  • Weapon damage increased for Bardiche, Halberd, Battle Axe, Double Axe, War Maul, and Quarterstaff.
  • Cobalt crafted items now give 3.5% armor penetration as a primary attribute.
  • New craft items have been added.
  • GCX Torch has been added.
  • Season final quests and cosmetic rewards have been added.
  • Price for Throwing knives and Francisca Axes lowered to match the individual price from the previous season.
  • Quests can no longer be completed when in the ‘Ready’ status.
  • Now you and your party members‘ gear scores are updated in real time.
  • Gearscore is now displayed for dead players.

Quelle: https://store.steampowered.com/news/app/2016590/view/4366886392539446436?l=german

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