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Dark and Darker Hotfix 67

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Entwickler IRONMACE hat den Hotfix 66 für Dark and Darker veröffentlicht.
Dark and Darker ist ein Hardcore Fantasy FPS Dungeon PvPvE Spiel, in dem du zusammen mit Freunden gegen grausame Monster und andere Spieler in den Kampf ziehst und dabei in Dungeons auf der Suche nach Schätzen bist.

Dark and Darker Patch-Notes

Changes

  • Fixed an issue where physical damage could not be taken when the hitbox was contained within another collider.
  • Fixed an issue where area-designating spells could sometimes be canceled.
  • Fixed an issue where other actions were possible while using Pickpocket.
  • Fixed an issue where multiple weapon types were not displayed correctly in item information.
  • Fixed an issue where artifacts that activate when hitting a target could still have an effect when hitting Expressman or Mimics in their chest state.
  • Fixed an issue where other player’s skins were sometimes applied to items.
  • Fixed an issue where the Strength option of Rubysilver Cuirass was displayed as a random option of 3-5.
  • Fixed an issue where Warlord’s Royal Guard could not be re-summoned after being killed by Warlock’s Flamewalker.
  • Fixed an issue where Frost Wyvern could avoid being hit by jumping from the right side during its 360-degree tail slam attack.
  • Fixed an issue where Ice Giant Spider could be approached while hanging upside down.
  • Fixed an issue where Ice Giant Spider could not attack Druid while in bear form.
  • Fixed an issue where the high point north of the Ruins Castle Armory module was not affected by crows.
  • Fixed an issue where the Midnight Curse effect would not be applied when outside the Ruins Drawbridge module.
  • Fixed an issue where you could sometimes teleport when stepping on a Spike Log trap as it rolled.
  • Fixed an issue where Expressman was incorrectly calculating fees for stacked items.
  • Fixed an issue where the party leader could sometimes disappear.
  • Fixed an issue where you could sometimes get a failure code of 10 when trying to buy gold coin with silver coin.
  • Fixed an issue where chat would be cleared when party status changed.
  • Fighter can now use Perfect Block and Spell Reflection while in defensive stance.
  • Fighter’s Weapon Mastery physical damage bonus penalty changed from 5% → 10%.
  • Warlock’s Torture Mastery attribute bonus changed from 5% → 10%.
  • Added an additional attack socket to the Druid’s Bear Paw. This fix makes it more resistant to shields. Additional fixes are coming in the future.
  • Druid’s Bear Form action speed bonus penalty changed from -20% → -30%.
  • Druid’s Bear Form Primary Attack damage changed from 5 base damage +1.25 x STR -> 15 base damage + 0.75 x STR.
  • Druid’s Bear Form Secondary Attack damage changed from 0 base damage + 2.0 x STR -> 35 base damage + 0.75 x STR.
  • Druid’s Panther Form Primary Attack damage changed from 0 base damage +1.1 x AGI -> 10 base damage + 0.75 x AGI.
  • Druid’s Panther Form Secondary Attack damage changed from 0 base damage + 1.3 x AGI -> 13 base damage + 0.75 x AGI.
  • Druid’s Chicken Form Primary Attack damage changed from 0 base damage +1.5 x RESC -> 10 base damage + 0.75 x RESC.
  • All Recurve Bow equip times changed from 1s → 2s.
  • All Longbow equip times changed from 1s → 2s.
  • All Crossbow equip times changed from 1s → 2s.
  • All Windlass Crossbow equip times changed from 1s → 3s.
  • Centaur Madness armor penetration changed from 10% → 15%.
  • Northern Full Tunic’s movement speed penalty changed from -16 → -14.
  • Grand Brigandine’s movement speed penalty changed from -13 → -12.
  • Added an effect that more prominently displays the player’s location on the dungeon map.
  • Monsters that die in the Arena will not respawn in subsequent rounds.
  • All teaming in High Roller dungeons is now a bannable offense. Friendly encounters are prohibited due to the competitive nature of the game mode, and only evidence recorded after Hotfix #67 is valid.
  • AP points earned for opening chests. AP points earned for killing monsters. Increased the amount of AP points earned for looted items and especially treasure items. The AP earned for looted items and treasure appear as the ‘ItemAchieve’ score.

Quelle: https://store.steampowered.com/news/app/2016590/view/7538554130862862669?l=german

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