TASTE-OF-IT

Dead by Daylight Patch 7.3.0

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Dead by Daylight Logo

Entwickler Behavior Interactive hat den Patch 7.3.0 für Dead by Daylight veröffentlicht.

Dead by Daylight Patch-Notes:

Content

Killer Perk Updates

Furtive Chase

Survivor Perk Updates

Background Player

Updated Killer: The Skull Merchant

Eyes in the Sky

The Skull Merchant begins the match with six Drones. Press the Power button to deploy a Drone, which conducts an invisible, continuous sweeping scan. If a Survivor is detected, the Drone becomes active, which makes the Drone’s scan lines visible. Once detected by a scan line, a Survivor gains scan immunity and cannot be detected by other scan lines for 3 seconds. Survivors can attempt to hack Drones. Failure activates the Drone and partially fills their Lock On meter; Success disables the Drone for 45 seconds.

Radar

Press the Ability Button to open a Radar to see the locations of Survivors detected by Drones or those with Claw Traps. Each Survivor detected on the Radar increases The Skull Merchant’s movement speed. The Radar can also recall drones or change the direction of their scan rotation.

Lock On

The Lock On meter fills when scanned by a Drone and when failing to disable a Drone. When the meter is full, the Survivor receives a Claw Trap, becomes Injured, and suffers from the Broken status effect. Additional scans briefly apply the Hindered status effect. A Claw Trap broadcasts the Survivor’s location to the Killer and is only removed when its battery dies.

Add-Ons
Other

Updated Killer: The Trapper

Other Killer Tweaks
Huntress
Deathslinger
Legion
Trickster
Anti Face-Camp Feature
Map Updates
Shattered Square Map Update

The Shattered Square Map received a lot of comments at release. Some issues were related to the objects being low to the ground and hard to see, especially when it came to Killers that are navigating with a first person camera. We did a clean up and made sure that the loops feel smoother.

There were also inconsistencies with our visual and navigation language. Objects were placed in a way that it felt possible to simply climb, because of similar angles to stairs or slopes found in other maps. This was resolved by taking away some of the objects or placing assets that match the collisions.

The line of sight was very low and gave the ability for players to see across the map. A clear line of sight can be detrimental for both roles depending of the play style. We have changed the positioning of tiles with higher line of sight blockers to be more predominent.

The size of the Map was large and we decided to reduce the size to encourage encounters, make it more dynamic and reduce the time to find interactables (generators, hooks, totems, chest, etc.)

MacMillan Estate Realm Update

The Maps of the MacMillan Estate Realm have been in the game for about 7 years. The layouts and other information have been available within the community for a while, but The Entity reminded us to give players a chaotic experience. Therefore, we are adding new variations of the MacMillan Estate Realm maps to the existing pool.

Features

Bots Improvements

Bug Fixes

Archives

Audio

Bots

Characters

Environment/Maps

Perks

Platforms

UI

Misc

Public Test Build (PTB) Adjustments

Bots

Skull Merchant Update

Anti Face-Camp Feature

Perk Updates

Furtive Chase
Background Player
Shattered Square Map Update
Misc

Quelle: Dead by Daylight: Steam-News-Hub (steampowered.com)

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