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Dead by Daylight Patch 7.5.1

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Entwickler Behavior Interactive hat den Patch 7.5.1 für Dead by Daylight veröffentlicht.

Dead by Daylight Patch-Notes:

Content

Killer Adjustments – The Blight

Addons
  • Adrenaline Vial
    • Increases maximum Rush tokens by 2.
    • Increases maximum Rush look angle by 20 degrees.
    • Decreases Rush turn rate by 55%. (re-added functionality)
    • Increases Rush speed by 5%
  • Compound Thirty Three
    • Rush cannot be performed more than 2 times (new functionality)
    • Increases Rush turn rate by 33% (slightly adjusted functionality)
    • Increases Rush duration by 33% (new functionality)

Killer Adjustments – The Hillbilly

Addons
  • Greased Throttle
    • Decreases recovery time after using the Chainsaw by 8%
    • This effect does not apply while in Overdrive (new functionality)
  • The Thompson’s Mix
    • Decreases recovery time after using the Chainsaw by 12%
    • This effect does not apply while in Overdrive (new functionality)

Killer Adjustments – The Onryo

Killer Power
  • Removed the Condemned cooldown
  • Increased the number of Condemned stacks that lock in when a Survivor is hooked to 3 (was 2)
  • Increased the Projection movement speed boost duration to 2 seconds (was 1.5)
  • Increased movement speed while Manifesting to 4 m/s (was 3.68)

Events

  • Modifier: Lights Out will be active from February 7, 2024 11:00am ET to February 14, 2024 11:00am ET.
  • A Modifier: Lights Out event Tome will also open while the Modifier is active.

Bug Fixes

Archives

  • The Brand New Part Skill Checks no longer award progress for Archive Quests requiring succeeding Generator Skill Checks.

Achievements

  • The Nerves of Steel achievement now properly tracks Skill Checks.

Audio

  • Fixed an issue where The Good Guys laugh could overlap the Slice & Dice scream
  • Fixed an issue that caused no sound to be heard when an invite is accepted.
  • Fixed an issue that caused all the Killers sounds to be muted when opening the option menus in-game.
  • Fixed an issue where the End Game Collapse bell sound wasn’t heard.

Bots

  • Bots no longer run away from a Killer on a different floor.

Characters

  • Fixed an issue where The Good Guy’s „Wedding Dress“ torso stretches and distorts when selecting the outfit icons.
  • Fixed an issue that caused The Hag to be unable to move in any direction when attacking while carrying a Survivor.
  • The Plague no longer has a 1 second cooldown before being able to attack after performing Vile Purge.

Environment/Maps

  • Fixed an issue in Shattered Square where blockers prevented the killer from getting to a hook
  • Fixed an issue in Midwich Elementary School where items could be hidden under rubbles
  • Fixed an issue with the Harvester where bots could get stuck
  • Fixed an issue with the crashed Bus where Bots would not leave there position
  • Fixed an issue in Underground Complex entity effect were clipped near a hook
  • Fixed an issue in Mother’s Dwelling where the nurse could not blink through railings around the house
  • Fixed an issue with the collision on a maze tile in Pale Rose
  • Fixed an issue in the Underground Complex where the The Singularity’s Biopods would not stick to the walls properly
  • Fixed an issue in the Dead Dawg Saloon map where a collision would block the players from navigating as intended.
  • Fixed an issue in Eyrie of Crows where The Demogorgon could shred through different obstacles from the hill tile
  • Fixed an issue in Shattered Square where an invisible collision was blocking the players navigations
  • Fixed an issue where an unready Survivor could switch to the Killer role when attempting to start a Trial in custom matches.

Perks

  • Fixed an issue that caused the Healing speed buff for Circle of Healing not to apply when the medkit runs out of charge while healing.
  • The Save the Best for Last Perk now correctly grants 4% decreased attack cooldown instead of 5%.
  • The Champion of Light perk properly grants the Hindered effect when the Killer is blinded while carrying a Survivor.

UI

  • Fixed missing SFX when a player joins or leaves a party
  • Fixed an unresponsive Daily Rituals button in the Main menu when coming back from a Killer Lobby or the Archives
  • Fixed an issue where the cursor could be visible/movable during the intro cinematic

Quelle: Dead by Daylight: Steam-News-Hub (steampowered.com)

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