Für den Feuerwerks Simulator Fireworks Mania hat der Entwickler Laumania ApS ein neues Update veröffentlicht. Die meisten Änderungen sind nicht sichtbar, aber wichtig damit Modder mehr Anpassungsmöglichkeiten haben.
Changes
- Updated „fire“ effect to performe a tiny bit better
- Changes to how the game render its graphics and manage memory which should give a tiny performance boost
- Updated translations
- Updated billboards in City as it is no longer New Years
- Added Reddit link in the bottom of MainMenu. Yes, we have a sub Reddit now because we are not boomers
- Lowered the volume in MainMenu as the explosions in the background could be a bit too loud
Bugs
- Fixed bug where fireworks from mod would tip over even if placed „static“
- Fixed bug where particles for a short while spawned at 0,0,0 if a lot of fires were starting at once. At least it should happen a lot less now
- Fixed bug where no mods where loaded if one mod crashed due to wrong version
- Fixed bug where crossair would come back even if HUD should be hidden via pressing BackSpace