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Forspoken Patch 1.10

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Entwickler Luminous Productions hat den Patch 1.10 für das Rollenspiel Forspoken veröffentlicht. Der Patch behebt unter anderem Probleme beim Movement die bei der Nutzung von Controllern auftrat .

Forspoken Patch-Notes

Technical Issues:

  • Fixed an issue where the screen unintentionally flickers when AMD’s Radeon RX570 or RX580 is used. (PC version)
  • Various minor fixes.

Feature Updates:

  • Adjusted the explanatory text and default camera position for the tutorial of the Magic Parkour skill Zip.
  • Added an option where the players can choose to automatically switch to the last-viewed section when accessing a menu.
  • Added an option where the players can choose to automatically point the camera to the targeted enemy when locking on an enemy during charging spells.
  • Added an option where the players can choose to automatically switch the lock-on target to a nearby enemy after defeating a locked-on enemy.
  • Added an option that enables the players to lock on to off-screen enemies.
  • Added an option where the players can choose to prevent being staggered by the effects of Frey’s own spells.
  • Adjusted certain enemies‘ motions and behaviors upon taking damage.
  • Adjusted Sila’s Magic „Slice“ to be unleashed to the direction Frey is facing.

Graphical Adjustments:

  • Adjusted the lighting of certain areas in Cipal.
  • Adjusted the camera effects that occur when framing bright objects such as the sun.
  • Adjusted the texture and shading for certain objects.
  • Adjusted the number of polygons for certain background objects.
  • Improved the glare filter quality.
  • Updated the menu to display the required memory usage.
  • Updated the opening sequence to go through the Brightness Settings before starting the game for the first time.

Miscellaneous:

  • Removed the VRS entry from the Graphics section of the menu.
    *The shader has been optimized to have the Variable Rate Shading (VRS) available for all hardware.
  • Updated the DirectX 12 version to 1.606.4 from 1.4.10.

Optimization:

  • Reduced the processing load in certain areas. (The load has been reduced to approximately 70% in certain scenes.)
  • Reduced the VRAM usage.
  • Minor optimization for certain features.

Quelle: Forspoken: Steam-News-Hub (steampowered.com)

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