Entwickler Creepy Jar hat den HotFix V.2.2.4.2 für Green Hell veröffentlicht. Es ist nun möglich, dass Spieler die „Mudwall“ bauen können und diese auch auf unebenen Untergrund platzieren können. Zudem werden bekannte Fehler und Probleme behoben.
Patch-Notes
Changes
- Network synchronization of all constructions in co-op sessions is now changed. This will result in smaller performance drops when moving around bases full of player-built structures
Fixed
- Players should be now able to finish building the Mud Wall, even if it was placed on an uneven terrain
- 3 floor limit for custom constructions should be now applied properly
- Building the footbridge simultaneously with another player should not lead a crash
- Players should no longer be able to stick their heads through the tree while on a Tree House
- Climbing place is now better aligned with the Tree House Platforms
- Tree Platform ghosts should now have proper collisions
- Player who drowned while holding heavy object should not respawn with that object
- Vsync setting now remains unchanged after restarting the game
- Player no longer has to view all versions of construction to have it marked as read in Notebook
- Human AI no longer randomly stop following player
- Footbridge lenght limit should now be applied properly