Entwickler Running With Scissors hat das Update 1.1.0 für Postal 4:No Regerts veröffentlicht.
Patch-Notes
Added
- GO Kart! The Mobility Megastore is releasing their new vehicle to the public! Available from Wednesday, this non-handicap accessible Kart will be available to rent for just $100!
- Scissors! The long awaited Scissors are back! Throw ‚em around regularly, old-school style or try the new alt-fire kunai throw!
- Better models for destroyed cars!
- Phone customization options! You can now change the phone muzak as well as the Krotchy Tip notification sounds
- Phone Kiosk! This is where you will be buying custom muzak and notification sounds for your sexy Scrotorola phone
- A lot more NPC clothing variation!
- Exchange Vendors! Throughout Edensin, you’ll notice a bunch of new exchange vendors which will allow you to exchange various items for cash
- Chance for dogs to pee on corpses!
- Better Police Helicopter explosion effects
- More NPC behavior schedules throughout the maps!
- More NPC walk cycles! To help add more variation to our NPCs, you’ll now notice them use different animations for walking
- Begging state and NPCs screaming correctly when set on fire!
- New camera animations for firearms!
- Added Riot Cops in helicopter drops!
- TAL Movie skin! The Zack Outfit has been added as Krotchy Doll collector reward
Changed / Improved
- Further general performance improvements
- Reduced the frequency and severity of stuttering
- Reduced the install size footprint by another 5gb
- Reduced system RAM usage
- Adjusted steering speed on vehicles for better handling
- Optimized the explodable Propane tanks and barrels
- Improved collision of various assets
- Improved the behavior of Police and Heat Assault sequence
- Improved performance of destructible cars
- Improvements to kick behavior: Camera shake added for the kick hitting someone
- Improved NPC weapon / health balancing. Added Tan and Riot Cops to spawners as week goes on
- Tweaked camera shakes for firearms in order to improve the feel of our weapons
- Implemented animation blending between hip and aimed firing animations
- Added a lot of new world textures (Posters, murals, adboards, etc.)
- Revised the behavior and look of the ammo slot on the Weapon Wheel
- Improved various UI elements for better controller support
- Changes to the Kunny Island errand (Destroying power boxes as well as disabling them will trigger hostiles)
- Improved the look of the Money item and the models to make them less generic
- Fixed various broken textures on models
- Lowered the physics impulse imparted by the Mallet
- Implemented improvements to the iron sights to make them more prominent and readable when aiming
- Animal behavior (Cats not collecting Catnip properly, Dog sometimes not reacting to Dog Treats)
- Improved collision of a great amount of models
- Improved the icons of doll collectibles
- Made more doors destructible
- Sledgehammer and Mallet now more reliably applied physics impulse on hit
- Sped up the head throw animation
- Improved Fire and Begging dialog
- Improved the behavior of throwable heads
- Added more items throughout Edensin in order to reward exploration more
- Improved the look of Krotchy’s Tip notification
Fixed
- Framerate dropping greatly when looking at emissive lights if the Post-Processing setting was set to ‚High‘ or ‚Ultra‘
- Hardrock and Mercs not moving in the Mall
- Mercenaries not having weapons in the Mall
- Frozen NPCs in El Plago cutscene
- Weapon chest in Police Station being difficult to interact with
- Gates during the Treasure Hunter errand sometimes blocking player
- The wind sounds skipping sometimes
- Various jank during Vote For Governor errand
- Cutscenes being slowed down by Catnip
- Tickets not appearing correctly on new cars
- Certain doors being very difficult to kick
- Ammo types not being remembered on save game
- Uphill slope animations
- Inconsistent material footstep sounds for several road materials
- Plushies cutting themselves off during talking
- Dogs not playing fetch with heads of ALL NPC types
- An issue with NPCs herding in one place when using interest points
- Animals not reacting to getting hit correctly
- A ton of mapping bugs such as certain models being too small, inaccessible pickups, broken textures and so on
- NPCs spawning in a cluster in Suburban area
- Big bride in between the Suburbs and Prison tile popping up out of nowhere
- Players being able to fall through floor around the central security hub pillar
- Petition, Spray Paint Can and a few others not working properly with the Black hole backpack upgrade active
- Immigrants in Border Smuggler errand only getting on the slingshot when aiming down and sometimes getting stuck until killed
- A bug that could trigger when going through a zap-zone whilst on a Scooter
- Sledgehammer and Mallet projectiles not having Catnip support
- Dismembered heads jittering for a short moment when playing fetch with a dog
- Removed redundant „Cop“ subtitles from PayFine cinematic
- Monday Beggar Sign reappearing in Dude’s inventory under certain circumstances
Quelle: POSTAL 4: No Regerts: Steam-News-Hub (steampowered.com)