Entwickler Endnight Games hat ein kleinen Patch für Sons of the Forest veröffentlicht.
Mehr Informationen findet ihr in den Patch-Notes.
Sons of the Forest Patch-Notes:
Fixes
- Fixed chainsaw revved audio stuck on for other clients after ground attack
- Fixed priest outfit showing low resolution texture in inventory and grab-bag
- Fix for bushes and plants sometimes not saving their state when saving on host
- Fix for the log sleds main storage interactions turning back on for all item types when the player leaves the sleds LOD range and then moves back within range
- Fixed issue for clients with items cooking directly on the fire still making sizzling sounds after the fire had gone out
- Fixed picking up and replacing spear trap putting it into a bad state that wont fire automatically
- Fixed cut and place plank animation hanging while building some structures if next build input is timed a certain way
- Fixed prompt mode for cut actions applying IK to left hand if an item is equipped
- Fixed player equipping stick when lifting corners of tarps with ‘skip animations’ option is enabled
- Fix for black screen and errors that can be triggered when pausing in water
- Fix for underwater rendering missing or flickering in some parts of streams
- Fixed player stashing and reequipping left handed items when placing a stick post or tarp or cutting logs or planks
- Fixed held ranged weapon firing when propping tarps if ‘skip animations’ option is enabled
- Fix for stumps cleared by Kelvin not breaking for MP clients when host is far away
- Fix for case where stumps remained if broken by another player in MP when player is far away
- Fixed a transition issue with climbing down ropes right after running
- Fixed guitar animation playing for too long during one of the riffs
- Fixed placing standing stick IK and polish
- Moose will now transition smoothly to death animation when killed while sitting down
- Fix for stars looking stretched in one corner of the map
Quelle: Sons Of The Forest: Steam-News-Hub (steampowered.com)